Posts tagged with graphics

All posts tagged with graphics in chronological order with newest first.

Ray tracer in Kotlin

The Ray Tracer Challenge in Kotlin

Jan 10, 2021

Migrating a ray tracer from Java and Groovy to Kotlin (part 3)

I continued to work on migrating my ray tracer to Kotlin. Now the scenes can be specified with a Kotlin DSL and all Groovy code is gone.

May 25, 2019

Migrating a ray tracer from Java and Groovy to Kotlin (part 2)

I continued to work on migrating my ray tracer to Kotlin.

Oct 06, 2018

Migrating a ray tracer from Java and Groovy to Kotlin (part 1)

After reading the wonderful book Kotlin in Action I started to migrate my ray tracer from Java and Groovy to Kotlin.

Feb 25, 2018
Ambient Occlusion example

Ray tracing with Groovy and Java

Jul 08, 2015

Heat diffusion on multiple GPUs

The implementation of the heat diffusion equation on multiple GPUs is explained in the talk (in german).

May 05, 2015

Examples for parallelism: ray tracer on the GPU

I tested the parallel ray tracer on all NVIDIA cards i bought. This page contains the results.

Mar 06, 2015

Examples for parallelism: ray tracer

I wanted to learn some frameworks for parallel computing and i decided to implement a simple ray tracer as a "visual benchmark".

Mar 03, 2015

Guter Überblick

“Polygon Mesh Processing” ist ein “research monograph”’ über die Verarbeitung von Polygonnetzen (“‘polygon mesh’”).

Jun 29, 2012

Hervorragendes Buch für Einsteiger und Fortgeschrittene

“Ray Tracing from the Ground Up” ist ein hervorragendes Buch für Einsteiger und Fortgeschrittene. Man merkt, dass sich der Autor viele Jahre mit dem Thema beschäftigt hat und dass er selber Ray Tracer geschrieben hat.

Jan 10, 2011

CUDA Real-Time Ray Tracer

During the christmas holidays i rewrote my ray tracer for the NVIDIA CUDA architecture.

Jan 03, 2010
Real-Time RayTracer running on Intel Core i7

Real-Time RayTracer running on Intel Core i7

I tested my ray tracer on Intel Core i7 920 @2.67 MHz.
Jun 04, 2009
Real-Time RayTracer running on Core 2 Duo

Real-Time RayTracer running on Core 2 Duo

I tested my ray tracer on my Mac Book Pro.
May 24, 2009
Parallelization with the Cell Broadband Engine

Parallelization with the Cell Broadband Engine

I wanted to learn about the cell broadband engine in the Playstation 3 and wrote a parallel ray tracer for it.
May 19, 2009

Little big planet and computer graphics

I am fascinated by the possibilities of modern computer graphics. It all began while playing the game Little Big Planet. It does not look like a computer game. It looks like the results of handicraft work with scissors, glue, paper, drapery, etc.

Feb 19, 2009

Artikel in c't

TrueColor-Programmierung der Diamond Speedstar 24x

Moduswechsel - TrueColor-Programmierung der Diamond Speedstar 24x
Mar 31, 1993