Menu

Good Overview

June 29, 2012

“Polygon Mesh Processing” is a “research monograph” on the processing of polygon meshes.

In addition to mathematical foundations and data structures, the processing steps of smoothing, parameterization, remeshing, simplification, repair, and deformation are explained using selected algorithms.

The creation of meshes, e.g., through reconstruction from photos or scans, is not covered.

The presentation is precise and clear, but sometimes quite brief, so that one gets a good overview from this book, but for detailed questions, one must follow the many references to the literature.

The many color diagrams are particularly worthy of mention.

The book is aimed at experienced researchers, advanced students, or mathematical software developers. Without extensive prior knowledge of mathematics and computer graphics, however, the book is not understandable.

I am a computer science graduate, but professionally not deep enough into the subject to be able to evaluate whether the selection of algorithms makes sense, whether good algorithms are missing, etc. I read this book myself as an introduction to the topic.

  • Mario Botsch, Leif Kobbelt, Mark Pauly, Pierre Alliez, Bruno Levy
  • Polygon Mesh Processing
  • A K Peters
  • 2010

See also the review at Amazon

categoryGames