Posts tagged with article

All posts tagged with article in chronological order with newest first.

In the article “Verteilte Systeme: weniger warten, asynchron arbeiten” (distributed systems: less waiting, asychronous working) in the german magazine iX Developer Moderne Softwareentwicklung - code(), build(), deploy() I explain the theoretical background of coroutines and how to use them in Kotlin and Go.

In the article “Weniger warten, asynchron arbeiten” (less waiting, asychronous working) published by heise Developer I explain the theoretical background of coroutines and how to use them in Kotlin and Go.

It’s very difficult to implement algorithms optimally for GPUs. Therefore NVIDIA provides the library cuDNN for deep learning with neural networks. This article published in the german magazine iX Developer gives an overview of cuDNN, shows an implementation of its usage and explains advantages and disadvantages.

In der ‘iX Developer Programmieren heute 2013’ sind zwei Artikel von mir zum Thema GPU-Computing erschienen.